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Conor Jordan
Conor Jordan
Junior 3D Artist
Galway, Ireland

Skills

2D AnimationConcept ArtDigital PaintingEnvironment DesignIllustrationRenderingUser Interface Design3D Animation3D Modeling3D PrintingCharacter ModelingCreature ModelingFacial Rigging & AnimationLow-poly ModelingMotion CaptureRiggingTexturingGame DesignGame DevelopmentPaintingPhotographyCharacter DesignCharacter AnimationRetopologyDrawingPhoto-manipulation

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Substance B2M
Substance B2M
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Quixel Suite
Quixel Suite
mental ray
mental ray
V-Ray
V-Ray
Arnold
Arnold

Experience

  • 3D Artist Intern at Romero Games
    Galway, Ireland
    August 2017 - Present

  • 2D/ 3D Artist at A5 Technologies
    Dublin, Ireland
    April 2015 - May 2016

    • I executed all visual design stages from concept to final hand-off to development.

    • I resolved a memory issue by implementing rendered 2D images into Unity3D instead of creating a full 3D game.

    • I improved the workflow by advising the team to use Unity3D over Gamer Maker, as it is free and a more powerful alternative.

    • Execute all visual design stages from concept to final hand-off to development.

    • Production of artwork in 2D and 3D using Adobe Photoshop CS6 and Blender.

    • Creating wireframes, storyboards, user flows, process flows and mock ups to effectively communicate interaction and design ideas

    • Work with development to incorporate the design into source code implementation and end user documentation.

    • Integrating 3D models and images into Unity3D.

    • Rendering high-quality scenes and characters.

    • Develop responsive design across web/mobile/tablet platforms.